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Romero Brenda

Romero Brenda - Game Balance - Paperback

Romero Brenda - Game Balance - Paperback

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Binding: Paperback
Description: Within the field of game design game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and challenging without making the game entirely predictable. This involves a combination of mathematics psychology and occasionally other fields such as economics and game theory. Game Balance offers readers a dynamic look into game design and player theory. Throughout the book relevant topics on the use of spreadsheet programs will be included in each chapter. This book therefore doubles as a useful reference on Microsoft Excel Google Spreadsheets and other spreadsheet programs and their uses for game designers. Features The first and only book to explore game balance as a topic in depth Topics range from intermediate to advanced while written in an accessible style that demystifies even the most challenging mathematical concepts to the point where a novice student of game design can understand and apply them Contains powerful spreadsheet techniques which have been tested with all major spreadsheet programs and battle - tested with real - world game design tasks Provides short - form exercises at the end of each chapter to allow for practice of the techniques discussed therein along with three long - term projects divided into parts throughout the book that involve their creation Written by award - winning designers with decades of experience in the field Ian Schreiber has been in the industry since 2000, first as a programmer and then as a game designer. He has worked on eight published game titles training/simulation games for three Fortune 500 companies and has advised countless student projects. He is the co - founder of Global Game Jam the largest in - person game jam event in the world. Ian has taught game design and development courses at a variety of colleges and universities since 2006. Brenda Romero is a BAFT a award - winning game director entrepreneur artist and Fulbright award recipient and is presently game director and creator of the Empire of Sin franchise. As a game director she has worked on 50 games and contributed to many seminal titles including the Wizardry and Jagged Alliance series and titles in the Ghost Recon Dungeons & Dragons and Def Jam franchises.
Title: Game Balance
Author(s): Romero Brenda
Publisher: Taylor & Francis Inc
Barcode: 9781498799577
Pages: 806 Pages, 54 Tables, Black And White; 8 Line Drawings, Color; 55 Line Drawings, Black And White; 75
Publication Date: 8/17/2021
Category: Digital Animation
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